A 48-hour gobal game jam. IME hosted a site and we divided USPGameDev into two groups. The theme was “Repair”. My group created “Keeping It Up”, a game about keeping your constructions up while you defend the city against evil aliens.

Jam

  • Duration: 2 days
  • Model: Presential
  • Place: IME - USP - São Paulo, SP

Project

  • Team: 4 people
  • Engine: Godot
  • My role: Graphic designer